Computer Graphics Development With DirectX: A Complete Beginner's Guide to Building High-Performance, Real-Time 3D Graphics Applications for Games, Simulations, and Visualizations (CodeMaster)
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Description
Unlock the full potential of DirectX for computer graphics development with this comprehensive guide. Learn how to build high-performance, real-time 3D graphics applications for games, simulations, and visualizations.
Key Features:
- Master DirectX fundamentals, including the graphics pipeline, shaders, and resources
- Learn advanced rendering techniques, including lighting, textures, and transformations
- Discover how to optimize performance, work with meshes, and implement special effects
- Explore game development, simulation, and visualization with DirectX
- Get up-to-date with the latest DirectX 12 features and best practices
What You Will Learn:
- DirectX fundamentals and the graphics pipeline
- Shaders, resources, and data communication between CPU and GPU
- Rendering techniques, including lighting, textures, and transformations
- Performance optimization, mesh processing, and special effects
- Game development, simulation, and visualization with DirectX
- DirectX 12 features, including ray tracing, variable rate shading, and more
Target Audience:
- Game developers
- Graphics programmers
- Software engineers
- Researchers and students in computer science
- Professionals in computer graphics and game development
Additional Resources:
- Companion website with code examples, tutorials, and resources
- Online community forum for discussion and support
This book provides a comprehensive guide to computer graphics development with DirectX, empowering readers to build innovative and high-performance real-time 3D graphics applications.
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