Computer Graphics Development With DirectX: A Complete Beginner's Guide to Building High-Performance, Real-Time 3D Graphics Applications for Games, Simulations, and Visualizations (CodeMaster)

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Published date December 18, 2024
Author Axton Nexus

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Description

Unlock the full potential of DirectX for computer graphics development with this comprehensive guide. Learn how to build high-performance, real-time 3D graphics applications for games, simulations, and visualizations.

Key Features:

- Master DirectX fundamentals, including the graphics pipeline, shaders, and resources

- Learn advanced rendering techniques, including lighting, textures, and transformations

- Discover how to optimize performance, work with meshes, and implement special effects

- Explore game development, simulation, and visualization with DirectX

- Get up-to-date with the latest DirectX 12 features and best practices

What You Will Learn:

- DirectX fundamentals and the graphics pipeline

- Shaders, resources, and data communication between CPU and GPU

- Rendering techniques, including lighting, textures, and transformations

- Performance optimization, mesh processing, and special effects

- Game development, simulation, and visualization with DirectX

- DirectX 12 features, including ray tracing, variable rate shading, and more

Target Audience:

- Game developers

- Graphics programmers

- Software engineers

- Researchers and students in computer science

- Professionals in computer graphics and game development

Additional Resources:

- Companion website with code examples, tutorials, and resources

- Online community forum for discussion and support

This book provides a comprehensive guide to computer graphics development with DirectX, empowering readers to build innovative and high-performance real-time 3D graphics applications.

Specifications

FormatEPUB, PDF
LanguageEnglish

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