Core Blender Development: Understanding the Essential Source Code

ANT

4.2 9
$27.75 $46.25You save $18.50
Format
Digital edition
PDFEPUB
Works on phone, tablet and computer Instant access after checkout Personal-use digital license
About this edition

• Instant access to your digital edition.
• Read anytime, anywhere, on your favorite device.
• No shipping — your book is delivered digitally.
• Simple, secure access after purchase.

Published date December 11, 2020
Author Brad E. Hollister

Instant digital delivery after purchase.

Download link available immediately after checkout.
In stock
Quantity
Secure checkout — encrypted end to end Free exchange or return within 30 days if the product is defective. Digital formats available instantly
Readers also enjoyed

Discover another great read to add to your digital library.

$27.75 $46.25

Description

Learn the essential source code of Blender and its unique build system. This book provides the inner workings of the Blender C-based source code, and will be indispensable for those wanting to contribute to this important open-source project.
Blender is an open-source 3D modeling and rendering software package used in the production of assets for animated projects, 3D printing, games, and even scientific visualization. This book goes in depth and discusses the primary modules related to the GUI and the geometric modeling work. You'll start by learning how to reverse engineer geometric operators, and from there move on to the main features of the source code and how to apply them. When done, you'll have the necessary foundation for exploration in other modules of the Blender source code.
Lack of software engineering knowledge, such as experience with large cross-platform code base, remains insurmountable for many new developers. While the Blender site includes much useful information, it is not detailed enough.  Core Blender Development  breaks down the barriers to entry for open-source development in 3-D modeling.
What You’ll Learn
Find the code for various functions and editors in Blender Track down bugs, and contribute new functionality to the Blender code base Examine the .blend file and how it stores Blender state Understand the Blender core code base beyond the community website documentation Review the explicit code traces and source files of descriptions of the code base Who This Book Is For

Primarily for novice to intermediate level developers and programmers with an interest in Blender, graphics, and visualization, who likely don’t have experience of reverse engineering a large code base.

Specifications

FormatEPUB, PDF
LanguageEnglish
ISBN-13978-1484264157

Frequently asked

Do I need an account to download?

No. After purchase, you can access your ebook directly from the order confirmation or download page.

What if a copy arrives damaged?

Contact us and we’ll help you access the file or provide a replacement download if needed.

Reviews

4.2 6
5★84%4★11%3★3%2★1%1★1%
C Charles Dixon Verified
★★★★★The diagrams do the teachingSeeing the concept drawn before the notation appears changed everything for me.
C Carol Simpson Verified
★★★★★A set text for my classThe problem sets are graded properly and the solutions are complete.
M Michelle Cummings Verified
★★★★★
See all reviews

Customers also downloaded